Reblogged from videogamenostalgia
You may have heard about Destructive Creations’ latest announcement on their abhorrent game titled Hatred (the title font is stylized after the DOOM logo for added originality). This project crosses the line that some games have tread closely like Postal by Running With Scissors, and Manhunt by Rockstar Games. However it goes beyond that. The developer tries desperately to be edgy:
“The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure. ”
This game is so disturbed, Epic Games literally requested that they remove the Unreal logo from their trailer as they want no association with the project. An unfortunate reality as the developer chose to build the game on Unreal Engine 4.
In a time where we’re pushing to use the industry as a vehicle for bringing on a new way of thinking and possibly changing the world, it’s sad that a project like this has been unveiled to devolve our efforts.
What makes this game any worse than Payday or Hotline Miami?
Is it because in those games slaughtering people is the secondary objective? In payday you’re discouraged from killing civilians, but only because it makes the crime scene harder to clean up. I don’t really see what makes a bad guy who will indiscriminately commit murder worse than a bad guy who will indiscriminately commit murder while attempting to commit grand larceny.